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Revit Essentials Design Development Techniques for Interiors

$4.00

Price: 4.00 USD | Size: 2.10 GB | Duration : 5.25+ Hours BRAND: CAD24X7 | ENGLISH | INSTANT DOWNLOAD

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Description

Price: 4.00 USD | Size: 2.10 GB | Duration : 5.25+ Hours BRAND: CAD24X7 | ENGLISH | INSTANT DOWNLOAD

 

 

Revit?Essentials?Design?Development?Techniques?for?Interiors

 

In this course, you’ll discover how you can use Revit Architecture to develop interior designs by taking a generic model with a low level of detail and transforming it to meet design intent. Software required: Revit Architecture 2016.

 

Content

01 – Course Overview – Course Overview
02 – Creating 3D Views and Walkthroughs – Making Adjustments in a Floor Plan View
03 – Creating 3D Views and Walkthroughs – Creating 3D Interior Views
04 – Creating 3D Views and Walkthroughs – Creating 3D Interior Walkthroughs
05 – Creating 3D Views and Walkthroughs – Editing Walkthrough Speed
06 – Creating 3D Views and Walkthroughs – Editing Walkthrough Paths
07 – Modeling and Scheduling Floor Finishes – Modeling a Custom Floor Finish Family
08 – Modeling and Scheduling Floor Finishes – Adding Materials for Floor Finish Families
09 – Modeling and Scheduling Floor Finishes – Customizing a Material’s Graphics and Appearance
10 – Modeling and Scheduling Floor Finishes – Creating Custom Materials from Digital Images
11 – Modeling and Scheduling Floor Finishes – Refining Materials with the Texture Editor
12 – Modeling and Scheduling Floor Finishes – Creating a Carpeting Floor Finish
13 – Modeling and Scheduling Floor Finishes – Scheduling Floor Finishes
14 – Modeling and Scheduling Floor Finishes – Using Schedules for Initial Cost Estimations
15 – Modeling and Scheduling Wall Assemblies – Creating a New Wall System Family
16 – Modeling and Scheduling Wall Assemblies – Adding Sweep Profiles to Wall Assemblies
17 – Modeling and Scheduling Wall Assemblies – Using Modify Returns to Wrap Wall Sweeps
18 – Modeling and Scheduling Wall Assemblies – Adding Wall Sweep Profiles to One Side of a Wall Assembly
19 – Modeling and Scheduling Wall Assemblies – Customizing Materials for Wall Finishes
20 – Modeling and Scheduling Wall Assemblies – Working with Material and Texture Settings to Reduce Tiling
21 – Modeling and Scheduling Wall Assemblies – Scheduling Wall Assemblies for Material and Cost Estimation
22 – Modeling and Scheduling Wall Assemblies – Creating a Wall Section View
23 – Modeling and Scheduling Wall Assemblies – Using the Align Tool to Clean Sweeps
24 – Modeling and Scheduling Wall Assemblies – Adding Color to Custom Wall Assemblies
25 – Modeling Ceilings – Modeling Ceilings with the Pick Wall Method
26 – Modeling Ceilings – Creating a Custom Textured Ceiling Family
27 – Modeling Ceilings – Work with View Depth to Make Ceilings Visible in Plan View
28 – Modeling Ceilings – Using Reference Planes to Model Sloped Ceilings
29 – Modeling Ceilings – Sketching Sloped Ceilings
30 – Modeling Ceilings – Sketching Ceilings with Varying Slopes and Direction
31 – Modeling Ceilings – Using the Beam System Tool for Extra Detail
32 – Modeling Ceilings – Finishing the Beam System Detail
33 – Modeling Ceilings – Using the Beam Tool to Place a Girder
34 – Working with Loadable Families and Decals – Using Reference Lines as a Guide for a Family Placement
35 – Working with Loadable Families and Decals – Loading and Customizing Storage Families
36 – Working with Loadable Families and Decals – Importing Revit Families from Manufacturer Websites
37 – Working with Loadable Families and Decals – Using Decals to Create Wall Art
38 – Working with Loadable Families and Decals – Using Decals to Create Rugs
39 – Working with Loadable Families and Decals – Using Decals to Create Exterior Environments
40 – Working with Loadable Families and Decals – Placing Light Switches and Outlets
41 – Working with Loadable Families and Decals – Placing and Positioning Lights in Ceilings
42 – Working with Loadable Families and Decals – Creating and Controlling Light Groups
43 – Working with Loadable Families and Decals – Troubleshooting Lighting Issues in Your Model
44 – Creating Quality Renderings with Mental Ray and Ray Tracer – Overview of the Basic Rendering Settings
45 – Creating Quality Renderings with Mental Ray and Ray Tracer – Overview of the Sun and Location Settings
46 – Creating Quality Renderings with Mental Ray and Ray Tracer – Understanding How Sun Path and Time of Day Impact a Scene
47 – Creating Quality Renderings with Mental Ray and Ray Tracer – Dimming Light Groups in a Scene
48 – Creating Quality Renderings with Mental Ray and Ray Tracer – Basic Differences Between Mental Ray and Ray Tracer Engines
49 – Creating Quality Renderings with Mental Ray and Ray Tracer – Visual Comparison of Mental Ray and Ray Tracer Results
50 – Creating Quality Renderings with Mental Ray and Ray Tracer – Customizing Render Quality Settings
51 – Creating Quality Renderings with Mental Ray and Ray Tracer – Working with Exposure Levels to Improve Quality
52 – Creating Quality Renderings with Mental Ray and Ray Tracer – Render Region for Small Adjustments
53 – Creating Quality Renderings with Mental Ray and Ray Tracer – Enhancing a Scene with Entourage

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